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World of Tanks: Hallowing

This is the most fantastical map in WOT I ever work on!!! Mirny-13 was created for hallowing event 2020. The task of Level Art is to work with the landscape, flora, objects, decals and all that is needed to reach the final picture.

Mirny-13 is a small oil-producing town, where numerous anomalies have appeared. Amid growing panic in Mirny-13, it was decided to evacuate the town and completely close it to the outside world. High Command sent platoon here on a reconnaissance mission. Electrical appliance failures and high levels of radiation were previously noted in the town. Shortly after, the landscape began to change—cracks appeared on the ground, from which an unknown oil-like substance poured out.

There will be several Phases you need to go through to return home. With each new Phase, it will be harder to survive as the enemies will become stronger and battles with them will sap more and more of your strength. Visibility will also get worse due to the dense fog that thickens over the town with each subsequent Phase.

Some credits to:
Our Level Art Team - Natalia Chahui, Denis Akulov, Maksym Shcherbakov
Special Effects Team Lead - Dmitriy Shlyk
3D Art Team Lead - Alexey Yankovich
Level Art Team Lead - Natallia Sidorevich
Art Director - Vitaliy Lashkov
Art Supervisor - Vera Osedovskaya
Thanks to everyone who worked on the map !!!